Tidy-Up Hero — the clean-up game for toddlers

Turn tidying the playroom into a game your little one wants to play. Every toy that goes into the real basket is a tap on the big button: a toy drops into the basket on screen, stars light up, the hero cheers, and at the end there is a sticker, XP for the hero and a star on the weekly chart.

👶 ages 2–6🦸 up to 4 heroes🗣️ speaks English & Dutch🏆 levels & badges🎁 weekly reward chart📴 works offline🔒 no account
▶ Tap to play
🧸

🦸 Your heroes up to 4 children, each with their own stickers, level and week

Hero colour
Hat (unlocked by levelling up)

🎮 Set up the game (for grown-ups)

How do you want to play?
How many things to tidy?
Sticker theme & world
Options

📅 This week

🎁 Weekly reward — what do they work towards?

📖 Sticker book

🏅 Badges & personal bests

Tap a badge to see how to earn it.

    🧰 Print & install

    Print a 4-week chart for the fridge. On a phone or tablet, use “Add to Home Screen” (iPhone: Share → Add to Home Screen) — after the first visit the game also works offline.

    Guide — a tidy room in five steps

    Three ways to play, a hero for every child, levels, badges and a weekly reward. Works on a phone, tablet or computer — also offline.
    1Add your hero

    Give your hero a name, a colour and (later) a hat. Up to four children can each have their own hero, stickers and level.

    2Pick a way to play

    Fill the basket (a goal of 5 to 30 toys), Beat the music (1 to 10 minutes) or a Treasure hunt. Choose a sticker theme: it also sets the game world.

    3Hand over the tablet

    Prop it up next to the toy box. One toy in the real basket = one tap on the big pink button.

    4Count and cheer

    A toy drops into the basket on screen, the hero jumps, the game counts out loud and stars light up along the way.

    5Win and level up

    Every finished game gives a sticker, XP and a star on the weekly chart. Reach the weekly target and the reward you chose is unlocked.

    Good to know

    MODESThree ways to play
    fill the basket
    reach the goal, five stars on the way
    beat the music
    a cheerful tune and a countdown ring
    treasure hunt
    "find something red", "find a book"…
    HEROESA hero for every child
    levels
    six levels from Rookie to Legend
    badges
    12 badges, records and hats to unlock
    worlds
    meadow, city, moon night, jungle
    ROUTINEMake it a habit
    week chart
    a star for every tidy day
    reward
    set a prize and a target of 3, 5 or 7 days
    print
    a 4-week chart for the fridge
    SAFEMade for little fingers
    exit
    grown-ups hold the ✕ for a second
    double taps
    ignored, so the count stays honest
    screen
    stays awake; pause button for interruptions

    A tidy-up game for toddlers, explained

    Young children help tidy up for longer when every toy they put away gives a small, instant reward. Tidy-Up Hero is a free clean-up game for toddlers and preschoolers that does exactly that: each toy in the real basket is a tap on the screen, a toy drops into the basket in the game, a friendly hero cheers, and at the end there is a sticker, experience points for the hero and a star on the weekly chart.

    How does it help my child clean up?

    Tidying is a big, vague job for a small child. The game breaks it into one clear action ("put one thing in the basket, then press the button") and rewards every single one: a sound, a bouncing toy, the count said out loud and a star every few toys. A visible goal and a sticker at the end make it feel like a game rather than a chore. Many parents use it as part of a fixed routine, for example before dinner or before bedtime.

    The three ways to play

    Fill the basket is the classic: pick a goal of 5, 10, 15, 20 or 30 things, and five stars light up on the way. Beat the music plays a cheerful tune with a countdown ring, from 1 to 10 minutes; tidy as much as you can before it stops, and ten seconds before the end the hero says "hurry!". Treasure hunt asks for one thing at a time ("Can you find something red?", "Can you find a book?") with a big picture or colour, which also practises colours and words. There are 22 different questions.

    Heroes, levels and badges

    Every child gets their own hero: choose a name, one of six colours and, as you level up, a hat (party hat, bunny ears, crown, wizard hat). Each tidied thing earns 2 XP and each finished game 15 XP, so a normal game of ten toys is worth 35 XP. Six levels, from Rookie to Legend, give a feeling of progress that lasts for weeks. Twelve badges reward the first game, a 3-day and a 7-day streak, 50 and 200 tidied things, a full sticker theme and more. The game also remembers your personal best for every mode and goal, so "can you beat your record?" is always an option.

    Game worlds and stickers

    The sticker theme you pick also decides the world the hero tidies in: a sunny meadow with a drifting sheep for Animals, a busy city with driving buses and fire trucks for Vehicles, a moonlit crater field with a shooting star for Space and a jungle with a smoking volcano for Dinos. Each theme has 16 stickers; stickers your child does not have yet come first, so the book fills up before anything repeats.

    The weekly reward and the printable chart

    Parents can type a reward ("pizza night", "a trip to the playground") and choose how many tidy days are needed this week: 3, 5 or 7. A progress bar shows how close you are, and when the target is reached the reward is unlocked. Tap "Mark as given" once you have kept your promise. If you prefer paper, the game prints a 4-week chart with one box per day to put on the fridge and fill with a sticker or a crayon.

    Does it talk? English and Dutch

    Yes, if your device has a built-in voice, which almost all phones, tablets and computers do. The hero counts out loud ("One! Two! Three!"), cheers by name and reads out the treasure-hunt questions, so children who cannot read yet can still play alone. The game is available in English and in Dutch (Nederlands), with a matching Dutch voice. You can switch the voice, the sounds and music, and the vibration off in the options.

    What age is it for?

    Roughly 2 to 6 years. Two-year-olds love the big button and the falling toys; older preschoolers enjoy racing the music, the treasure hunt, levels and records. The button is big and in the middle, while the exit is small and in a corner and only works when a grown-up holds it down for a moment. Fast double taps are ignored, so one toy really means one point.

    Works offline, install as an app

    After your first visit the page is stored on your device, so it also works without internet, for example in the car or at grandma's. On a phone or tablet you can add it to the home screen and it opens full screen like an app. On a computer it opens in a normal browser tab; Space or Enter counts as a tap, P pauses and Escape exits.

    Is my child's data safe?

    Yes. There is no account and nothing is uploaded. The names, heroes, stickers, levels and calendar are stored only in this browser's local storage, so they stay on the device you play on. The optional share link puts the name and the settings in the link itself, so only share it with people you trust. The page counts visits with cookieless Simple Analytics, which never sees the names or the game.

    Parent tips: getting the most out of a tidy-up game

    Pick a fixed moment

    Children love predictability. Play before dinner, before the bath or right after breakfast, so the game becomes the way the day works instead of a negotiation.

    Tidy one thing at a time

    "All the cars in the basket" is a clear job; "tidy up the room" is not. Use the treasure hunt to turn a big mess into small, findable tasks.

    Keep the first rounds short

    A goal of 5 that ends in a sticker beats a goal of 30 that ends in tears. Make the goal bigger once your child asks for more.

    Let your child choose

    Colour, hat and world are theirs. Ownership of the hero makes the hero's job more important to the child.

    Praise the effort, share the reward

    Say what you saw ("you found the last block!"). Use the weekly reward for something you do together, such as pizza night or a trip to the park, rather than sweets.

    Start side by side

    Play the first few games together: you put the toy in the basket, they tap. After a week most children want to tidy and tap alone.

    More about Tidy-Up Hero

    What is Tidy-Up Hero?

    A free browser game that turns tidying up into a game for children of about 2 to 6. Your child puts a toy in the real basket, then taps the big button; the game counts out loud, cheers and rewards them with stickers, experience points and a star on a weekly chart.

    How do I get my toddler to start tidying up with it?

    Start with "Fill the basket" and a goal of 5, let your child pick the hero colour and the sticker world, and play at a fixed moment such as before dinner. Keep the first games very short and raise the goal once it gets easy. Playing the first rounds together helps a lot.

    What age is Tidy-Up Hero for?

    Roughly 2 to 6 years. Two-year-olds enjoy the big button and the falling toys, three- and four-year-olds like counting and collecting stickers, and older children enjoy racing the music, treasure hunts, levels and beating their own record.

    How do the three game modes work?

    "Fill the basket" has a goal of 5 to 30 taps. "Beat the music" plays a tune for 1 to 10 minutes while you tidy as much as you can. "Treasure hunt" asks for one thing at a time, for example "something red" or "a book"; the child finds it, puts it in the basket and taps.

    Can more than one child use it?

    Yes. You can add up to four heroes. Each has their own name, colour, hat, stickers, level, badges, records, week chart and reward. After a game the "next hero" button hands the tablet straight to the next child.

    How do levels and badges work?

    Every tidied thing earns 2 XP (up to 40 things per game) and every finished game 15 XP. There are six levels from Rookie to Legend, and new hats unlock as you level up. Twelve badges reward things like your first game, streaks, collecting stickers and beating a record.

    What is the weekly reward and the printable chart?

    You type a reward, for instance "pizza night", and choose how many tidy days (3, 5 or 7) are needed in a week. A bar shows the progress and the reward unlocks when you reach the target. The printable chart is a 4-week sheet with a box for every day, made for the fridge.

    Does the game talk, and in which languages?

    Yes. The hero counts, cheers by name and reads out the treasure-hunt questions using the voice built into your device. It speaks English on this page and Dutch on the Dutch version. If your device has no voice, the text is still shown on screen, and you can switch the voice off in the options.

    Does it work offline, and can I install it?

    Yes. After the first visit the page is saved on your device and also works without internet. On Android and desktop Chrome use the "Install as an app" button, on an iPhone or iPad choose Share → Add to Home Screen.

    Is my child's data safe?

    There is no account and nothing is uploaded. Names, heroes, stickers and progress are stored only in the local storage of the browser you play in. The share link contains the name and settings only when you press the button, and visits are counted with cookieless analytics.

    Is it free? Do I need an account?

    It is completely free, without ads, in-app purchases or sign-up.

    How long should one tidy-up game take?

    Two to five minutes is plenty. A goal of 5 to 10 works well for two- and three-year-olds, 10 to 20 for older children. For "Beat the music" two to three minutes is a good start.

    What if my child taps without tidying?

    The game cannot see the room, so it relies on the deal "one toy, one tap". Fast double taps are ignored, and the experience points per game are capped, so tapping alone does not level you up quickly. A grown-up nearby, or the treasure hunt with its questions, keeps it honest and fun.

    Which devices and browsers work?

    Any modern phone, tablet or computer browser (Chrome, Safari, Firefox, Edge). A tablet propped up next to the toy box works best. On a keyboard Space or Enter counts as a tap, P pauses and Escape exits.

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